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		<title>Home on solomazer</title>
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		<description>Recent content in Home on solomazer</description>
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			<lastBuildDate>Fri, 03 Jul 2026 17:07:18 +0530</lastBuildDate>
		
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				<title>frtrs</title>
				<link>https://solomazer.codeberg.page/projects/frtrs/</link>
				<pubDate>Fri, 03 Jul 2026 17:07:18 +0530</pubDate>
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				<description>&lt;p&gt;&lt;code&gt;frtrs&lt;/code&gt; (pronounced &amp;ldquo;Fortress&amp;rdquo;) is small chess engine, which started as a bet with &lt;a href=&#34;https://prajvalk.me&#34;&gt;ChlorinePentoxide&lt;/a&gt;, since then I&amp;rsquo;ve been teaching myself C and working on the engine in my free time.&lt;br&gt;&#xA;The source code is made available under the GNU AGPL license &lt;a href=&#34;https://codeberg.org/solomazer/frtrs&#34;&gt;here&lt;/a&gt;. (Although there&amp;rsquo;s not much to see right now, it&amp;rsquo;ll improve over time)&lt;/p&gt;</description>
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				<title>Labyrun: Vol.1</title>
				<link>https://solomazer.codeberg.page/projects/labyrun/</link>
				<pubDate>Fri, 03 Jul 2026 17:07:07 +0530</pubDate>
				<guid>https://solomazer.codeberg.page/projects/labyrun/</guid>
				<description>&lt;p&gt;Inspired by the classic Pac-Man, Labyrun tries to take a step forwards. The idea to introduce multiplayer of up to 4 players as local co-op with additional mechanics making the game more engaging.&lt;/p&gt;&#xA;&lt;p&gt;Since this is my first indie production, the scope will be pretty bare bones and additional content (which I have plans for) depends largely on the game&amp;rsquo;s reception.&lt;/p&gt;&#xA;&lt;p&gt;That being said, the wheel is already in motion and a &amp;ldquo;playable&amp;rdquo; build will be ready soon. I shall update on the progress here, until then, feel free to reach out to me. See you around!&lt;/p&gt;</description>
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				<title>20-games-challenge</title>
				<link>https://solomazer.codeberg.page/projects/20-games-challenge/</link>
				<pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
				<guid>https://solomazer.codeberg.page/projects/20-games-challenge/</guid>
				<description>&lt;p&gt;I believe the best way to learn, is by trying and getting your hands dirty. While doing the same for my game development journey, I found &lt;a href=&#34;https://20_games_challenge.gitlab.io/&#34;&gt;The 20 games challenge&lt;/a&gt;. Since then, I have been experimenting and making tiny games.&lt;/p&gt;&#xA;&lt;p&gt;The project is yet to be completed but you can check it out &lt;a href=&#34;https://codeberg.org/SoloMazer/The20GamesChallenge&#34;&gt;here&lt;/a&gt;. It is licensed under AGPL for code and CC-BY-NC for content in the /assets folder.&lt;/p&gt;&#xA;&lt;p&gt;Currently working on the &amp;ldquo;Jetpack Joyride&amp;rdquo; clone, spending more time in learning pixelart and music production.&lt;/p&gt;</description>
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