Hi! I’m SoloMazer, your friendly neighborhood game developer.
This place is a home for things I’ve learned along the way — mostly game development, with the occasional detour into whatever else caught my interest. I hope you find them helpful in your endeavors.
I am currently experimenting in the Godot engine, making small games. Once equipped with enough experience, I’ll start working on my first indie title Labyrun. I’ve also been teaching myself the C programming language and working on tiny chess engine called frtrs in my free time.
You can take a closer look at my craft through the links on this page or the projects section. Discussions are very welcome, so feel free to reach out to me through the ping section. You can also support my work through the Ko-Fi link.
Thanks for stopping by, see ya around!
My archive of code and chaos